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Aster Table

The Aster Table is the central workstation. The material placed in its right slot determines which relic operation it performs.

The Aster Table relic-forging workstation

Right-slot material Operation
Aster Core I-III Add Relic EXP and process crossed milestones
Dust of Enlightenment Redistribute a finished relic's upgrade points
Resonance Core I-VI Raise a max-level relic one matching rarity step

Crafting

Aster Table crafting recipe

The top-center ingredient is the tag solsrelicsystem:aster_cores; datapacks may extend that tag.

Screen layout

Read the table from left to right: relic + material = previewed operation.

1Choose the relic. Eligible gear goes in the left slot.
2Choose the action. Aster Core levels, Dust rerolls, and Resonance Core ascends.
3Trust the preview. The server shows the exact cost and result before anything is consumed.

The confirmation overlay appears only after the preview is accepted. While it is open, unrelated table input is locked so the operation cannot change underneath the confirmation.

Shift-click routing prefers the material slot for recognized materials, the relic slot for eligible gear, then appropriate equipment or inventory slots.

What each material does

The table finds the smallest useful number of cores, previews deterministic milestone steps, and asks for confirmation. It consumes only the displayed count. If the remaining cores can fund another level, Upgrade Again starts the next cycle.

The preview compares old and target rarity, current and maximum level, and every affected stat. On confirmation, the server verifies the relic, matching core level, stable seed, and inventory capacity again.

Dust opens a two-stage flow: confirm the attempt, then compare the old and redistributed upgrade points. The server holds recovery copies until the player chooses Keep Old or Keep New.

Physical properties

The Aster Table has 2.5 hardness, 6 blast resistance, stone sound, light level 8, a custom collision shape, cyan/gold ambient particles, and horizontal facing based on placement. It requires the correct tool for drops.