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Changelog timeline

Follow the major additions, compatibility improvements, and fixes introduced in Sol's Relic System from v1.5 onward. Releases are listed newest first.

v1.5.8

๐Ÿ€ Luck System Improvements

  • LUCK% now properly affects loot drops! Luck from equipped Relics and set bonuses now increases your chances of receiving additional loot from chests, mobs, and supported modded loot sources.
  • Updated Luck scaling:
  • Every 1% LUCK provides a 0.5% chance for an additional loot roll.
  • At 100% LUCK, you reach the maximum 50% bonus loot-roll chance.
  • For items dropped directly by Relic System, Luck instead increases their existing drop chances.
  • Example: With 20% LUCK, you gain a 10% chance for an extra loot roll and a 10% relative increase to direct Relic System drop rates.
  • Luck now also affects Aster Cores, Resonance Cores, and Dust of Enlightenment dropped directly by Relic System.
  • Improved Luck compatibility with vanilla and modded loot, including rare drops such as Wither Skeleton Skulls.

โš”๏ธ Relic System Fixes

  • Fixed a crash when hovering over certain modded armor, including the reported Knight Quest armor issue on NeoForge 1.21.1. Similar fixes were also applied to Forge 1.16.5 and 1.20.1.
  • Fixed an issue on NeoForge 1.21.1 where animal armor could incorrectly affect Relic stat scaling on player armor.
  • Fixed whitelisted items sometimes not receiving Relic stats, even after restarting the server.
  • Relic stats are now automatically applied to eligible items when players join, obtain new items, or have their inventories restored by other mods.
  • Fixed Relic stats sometimes appearing missing when a player's local whitelist settings differed from the server's settings.
  • Improved Relic stat consistency after respawning, reconnecting, and restarting the server.

๐ŸŽฎ HUD Improvements

  • The Phantom Combat Lock HUD indicator is now optional and disabled by default for a cleaner interface.
  • Players who prefer having a combat timer can still enable it through their configuration.
  • When enabled, the indicator now appears in the bottom-right corner by default.
  • The HUD position can still be customized through the configuration settings.

๐Ÿ’ป Commands & Configuration

  • Updated the command system! All Relic System commands now use /sol relicsystem for better consistency with other Sol mods.
  • Removed the old /srs and /solsrelic commands.
  • Available commands:
  • /sol relicsystem help โ€” View all available commands.
  • /sol relicsystem info โ€” View information about your currently held Relic.
  • /sol relicsystem stats โ€” View your total equipped Relic stats.
  • /sol relicsystem stats <player> โ€” View another online player's Relic stats (operators only).
  • /sol relicsystem reload โ€” Reload all Relic System configurations without restarting the server (operators only).
  • Improved configuration reloading. Server operators can now apply changes to all Relic System configuration files immediately, including item settings, player attributes, and set bonuses.
  • Configuration changes now automatically update online players' Relic stats and applicable settings.
  • Improved configuration organization and consistency across supported Minecraft versions.

๐Ÿ› ๏ธ Compatibility & Stability

  • Fixed Item Rarity compatibility. Sol's Relic System now correctly recognizes Sol's Item Rarity v1.7.2 and newer.
  • Fixed Resonance advancements on Forge 1.16.5. Advancements now unlock only when players obtain the required Resonance Core or Dust of Enlightenment, instead of triggering from unrelated inventory changes.
  • Improved handling of invalid or broken configuration files to prevent unexpected startup issues.
  • Invalid configuration files no longer prevent the mod or server from starting. Errors are reported so server owners can identify and fix the affected files.
  • Reloading configurations now checks for errors and keeps previously working settings when a file cannot be loaded.
  • Improved overall reliability and consistency when applying Relic settings, equipment bonuses, and inventory changes.

Curseforge: https://www.curseforge.com/minecraft/mc-mods/sols-relic-system/files

Modrinth: https://modrinth.com/mod/sols-relic-system/versions

Gameplay, progression, loot, and tooltip fixes

Version 1.57 fixes Jump Boost movement, advancement progression and presentation, Aster Table drops, Dust availability in modded structures, and SimplyTooltips compatibility. It is available for Forge 1.16.5, Forge 1.20.1, NeoForge 1.21.1, and NeoForge 1.21.11.

Downloads

Fixes

Fixed Jump Boost causing a delayed second upward boost after jumping. Jump Boost now produces one smooth higher jump without a delayed second upward kick interrupting sprinting or combat movement.

Fixed Relic System advancements being granted to players before meeting their requirements. Locked Relic System advancements now stay hidden until their required progression is reached.

Fixed the Relic System advancement tree missing its background texture. Added a proper background to the Relic System advancement tree, replacing the purple-and-black missing texture.

Fixed the Aster Table not dropping itself when mined with the required tool. The Aster Table now drops when mined with an iron-tier or better pickaxe.

Fixed crafting an Aster Table not granting an advancement. Crafting an Aster Table now grants the chat-announcing Aster Architect advancement under the vanilla Story advancement tree.

Fixed Dust of Enlightenment being too easy to obtain from barrels and chests in modded structures. Dust of Enlightenment no longer generates in modded structure loot by default, while servers can opt in with chestLoot.enableDustInModdedChests.

Fixed SimplyTooltips overriding SolsRelicSystem and ItemRarity tooltip colors and producing broken-looking formatting. Relic tooltips now retain their intended colors and formatting when SimplyTooltips is installed on supported Minecraft versions.

Fixes and improvements

Version 1.56 cleans up server configuration, improves multiplayer consistency, and corrects outdated wording throughout the mod. It is available for Forge 1.16.5, Forge 1.20.1, NeoForge 1.21.1, and NeoForge 1.21.11.

Download

Download v1.56 on CurseForge

Configuration fix

  • Fixed an issue that could cause solsrelicsystem-common.toml to be rewritten during startup.

Cleaner common configuration

The common config was reviewed across every supported Minecraft version. Settings that no longer controlled a feature were removed:

  • asterCores.tier1AnvilCost
  • asterCores.tier2AnvilCost
  • asterCores.tier3AnvilCost
  • dustOfEnlightenment.dropChance
  • relicLock.enabled

Aster Cores are used through the Aster Table and do not cost vanilla XP levels. Dust drop configuration is now split clearly between:

  • mob-specific rates in dust_of_enlightenment_mobs.json;
  • category-specific chest rates in the chestLoot.dust*Chance settings.

See the updated server configuration reference and mob and chest drop guide.

Multiplayer consistency

  • The server now synchronizes its XP curve, sub-stat limit and milestone interval, offhand efficiency, and relic stat-scaling values to connected players.
  • Aster Table displays, relic tooltips, and the Stat Summary screen now reflect the server's actual balance settings.

Clearer wording

  • Replaced outdated references to leveling Aster Cores through an anvil with the Aster Table.
  • Clarified that the three Aster Core tier chances add together for the total drop chance.
  • Clarified that chest multipliers can also allow multi-core stacks.
  • Corrected descriptions for the XP curve, set bonuses, recycling, maximum sub-stats, Dust drops, and universal damage.
  • Corrected the default Stat Summary key from R to I.

Relic compatibility whitelist

  • Added relic_whitelist.json for forcing otherwise-unrecognized modded items to receive random relic stat rolls.
  • Use a mod ID such as "someweaponmod" to make every item from that mod relic-eligible.
  • Use a full item ID such as "someweaponmod:custom_blade" to make only that item relic-eligible.
  • Whitelisted entries bypass the normal weapon and armor detection checks.
  • Blacklist entries take priority over whitelist entries, allowing individual items from a whitelisted mod to remain excluded.
  • Specific item IDs are recommended because a whole-mod entry also includes blocks, crafting materials, food, and other non-equipment items.
  • The whitelist is loaded on startup and by /srs reload. Equip affected items or relog after reloading to trigger relic assignment.

Configuration example

{
  "whitelist": [
    "someweaponmod",
    "anothermod:custom_blade"
  ]
}

Translation support, fixes, and NeoForge 1.21.11

Downloads

Full language and translation support

  • The mod's built-in player-facing text now uses translation keys throughout.
  • Translation support now covers item names and descriptions, relic tooltips, stat and rarity names, Aster Table screens, upgrade and reroll windows, ascension, recycling, milestone notices, phantom-slot messages, set bonuses, commands, help text, errors, and action-bar notices.

Compatibility notes

  • Sol's relic Crit Rate and Crit Damage bonuses are now exposed as real player attributes for cross-mod compatibility:
  • solsrelicsystem:crit_rate
  • solsrelicsystem:crit_damage
  • These attributes use Sol's native percent-point scale. For example, 12.0 Crit Rate means +12% Sol crit chance bonus, not 0.12.

Fixes

  • Relic stat tooltips and preview screens now show effective applied values instead of raw generated rolls.
  • Material tier multipliers, offhand efficiency, and stat-scaling config values are included in displayed relic stat values.
  • Example: a raw +38.7% ATK roll may display as +13.0% ATK if that is the value Sol actually applies after scaling.
  • Saved relic NBT, stat generation, reroll behavior, and gameplay formulas are unchanged.
  • The default atkPercentScaling value has been increased from 0.30 to 0.70 so ATK% relic rolls feel more rewarding by default.
  • Existing configs with a different atkPercentScaling value are migrated to 0.70 once during update. After that migration marker is written, future manual changes to this config value are respected.

NeoForge 1.21.11 port

Minecraft 1.21.11 is newly supported in this release. If you encounter bugs, crashes, or unexpected behavior, please submit a detailed report with logs, reproduction steps, and environment information.

Utility and compatibility improvements

Downloads

What's new

  • Aster Core Tier I-III textures were changed and improved.
  • A max-level relic can now be ascended by one rarity at the Aster Table:
  • Resonance Core I: Common to Uncommon
  • Resonance Core II: Uncommon to Rare
  • Resonance Core III: Rare to Epic
  • Resonance Core IV: Epic to Legendary
  • Resonance Core V: Legendary to Mythical
  • Resonance Core VI: Mythical to Supreme
  • All Resonance Cores can be crafted through their progression chain in a Crafting Table. Lower cores and Aster Cores are used to create the higher tiers.
  • Resonance Core I and II can also drop from eligible hostile mobs when killed by a player:
  • Resonance Core I: 0.8%
  • Resonance Core II: 0.5%
  • By default, eligible enemies include:
  • Zombies, Husks, and Drowned
  • Skeletons and Strays
  • Creepers
  • Spiders and Cave Spiders
  • Endermen and Endermites
  • Witches
  • Pillagers, Vindicators, Evokers, and Ravagers
  • Blazes, Ghasts, and Magma Cubes
  • Silverfish
  • Guardians and Elder Guardians
  • Phantoms
  • Shulkers
  • Piglin Brutes
  • Withers
  • Ender Dragons
  • Wardens on Minecraft versions where Wardens exist

The same configurable mob list used by Aster Core drops determines which enemies are eligible. Server owners can add supported modded enemies or remove default enemies through aster_core_mobs.json.

  • Dust of Enlightenment can now be crafted in a Crafting Table.

Fixes

  • Relic stats are now restricted more reliably to weapons, armor, and supported relic equipment.
  • Modded battle axes and other combat-focused tool-class weapons can receive Relic stats.
  • Pickarangs, paxels, drills, excavators, super tools, and similar utilities remain part of ItemRarity's Utility Perk system instead.
  • Existing relics remain compatible with the new ascension system.
  • Aster Core leveling and Dust of Enlightenment rerolling continue to work alongside ascension.