Item blacklist and whitelist¶
Precedence¶
Blacklist takes priority if the same item/namespace appears in both files.
Blacklist¶
relic_blacklist.json excludes normal items from relic assignment.
{
"_config_version": 1,
"blacklist": [
"problematicmod",
"minecraft:wooden_sword",
"examplemod:admin_blade"
]
}
problematicmodblocks the entire namespace.modid:item_idblocks one item.- strings beginning with
_are ignored as examples.
Whitelist¶
relic_whitelist.json bypasses normal armor/weapon detection.
{
"_config_version": 1,
"whitelist": [
"exampleweapons:moon_staff",
"exampletools:diamond_drill"
]
}
Whitelisted non-armor items use the weapon/main-hand main-stat pool. This can intentionally enable utility tools, but it can also turn inappropriate items into relics.
Whole-mod warning¶
A bare namespace is allowed in the whitelist, but food, blocks, crafting materials, and curios are not filtered out afterward. Prefer exact IDs unless the namespace contains only suitable equipment.
Existing items¶
Adding an item to the blacklist prevents normal future eligibility; it does not automatically erase already-stored relic data from existing stacks. Use admin tooling carefully if a migration must clean old data.
Adding an item to the whitelist affects it when assignment next processes an eligible data-less stack. A fresh copy is the simplest test.
Updating the lists¶
- Enable F3+H advanced tooltips.
- Record the exact lower-case registry ID.
- Edit one JSON file.
- Validate the JSON.
- Run
/srs reload. - Test a fresh stack and inspect its main-stat pool.