Skip to content

Commands

All commands use /sol relicsystem. The old /srs and /solsrelic roots have been removed in v1.5.8; use the new commands in chat, scripts, and server documentation.

Player commands

Command Purpose
/sol relicsystem help Lists player commands and admin commands when permitted
/sol relicsystem info Shows held relic rarity, level, next EXP, main stat, sub-stats, and upgrade counts
/sol relicsystem stats Aggregates equipped and active phantom stats plus active set bonuses
/sol relicsystem recycle Opens confirmation to destroy the held leveled relic for Tier III cores

Game Master commands

These require operator/Game Master permission. The <player> target must be online.

Command Purpose
/sol relicsystem setlevel <0..24> Sets held relic level, respecting its rarity cap
/sol relicsystem resetrelic Removes the held stack's relic data
/sol relicsystem stats <player> Shows the combined Relic stats of another online player
/sol relicsystem reload Validates and reloads the common TOML and all Relic JSON configs, regenerates instructions, refreshes online inventories/attributes/set bonuses, and syncs server settings

setlevel behavior

Raising a level processes every crossed milestone normally using the relic's deterministic seed, recalculates main stat, and clears stored XP. Lowering a level recalculates the main stat and clears XP but does not reverse previously added sub-stats or milestone upgrades. Use resetrelic when a clean reroll is the actual admin intent.

resetrelic behavior

The command removes only SolsRelicData, not Item Rarity data. If the item remains eligible, later server processing can assign new relic data again.

Command versus screen totals

/sol relicsystem stats is useful for logs and chat, while I opens the richer Stat Summary interface. Both account for active phantom overrides and material/offhand multipliers; speed caps and the final live attributes remain the ultimate gameplay state.