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Default stat packages

These values belong to Item Rarity and are applied before the rarity multiplier. They do not replace or multiply the item's full vanilla stats.

Weapons

Item Attack Damage Attack Speed Other configured value
Wooden Sword 0.20 0.02
Stone Sword 0.30 0.03
Copper Sword — 1.21.11 0.40 0.04
Iron Sword 0.50 0.05
Golden Sword 0.40 0.08
Diamond Sword 0.80 0.08
Netherite Sword 1.20 0.10 0.05 KB resistance configured
Bow 0.50 General attack damage, not projectile damage
Crossbow 0.70 General attack damage, not projectile damage
Trident 1.00 0.08
Mace — 1.21.1 and 1.21.11 1.20 0.02

The seven 1.21.11 spears mirror the corresponding sword material values.

Armor

Abbreviations: A Armor, T Toughness, H Health, S Movement Speed, L Luck, K Knockback Resistance.

Material Helmet Chestplate Leggings Boots
Leather A .2, H .5 A .3, H 1 A .25, H .75 A .15, S 1%
Chainmail A .3, H .75 A .5, H 1.5 A .4, H 1 A .25, S 1%
Copper — 1.21.11 A .35, T .05, H .85 A .55, T .1, H 1.75 A .45, T .08, H 1.25 A .28, S 1%
Iron A .4, T .1, H 1 A .6, T .2, H 2 A .5, T .15, H 1.5 A .3, S 1%
Gold A .3, L .5, H .75 A .5, L 1, H 1.5 A .4, L .75, H 1 A .25, L .5, S 2%
Diamond A .6, T .3, H 1.5 A 1, T .5, H 3 A .8, T .4, H 2 A .5, T .2, S 2%
Netherite A .8, T .5, H 2, K 5% A 1.5, T .8, H 4, K 10% A 1.2, T .6, H 3, K 8% A .7, T .4, S 3%, K 5%

Other defaults:

  • Turtle Helmet: +0.5 Armor, +2 Health
  • Shield: +0.5 Armor, +10% Knockback Resistance configured

Current v1.71 shield limitation

Shield armor and knockback values can display in the tooltip, but these bonuses apply only to worn armor. A knockback-resistance field on a sword or spear has the same limitation.

Automatic modded-equipment packages

When recognized equipment has no item or SetID package, it can receive:

Type Automatic base package
Sword +0.50 damage, +0.05 attack speed
Bow or Crossbow +0.40 general attack damage
Trident +0.50 damage, +0.04 attack speed
Mace — modern builds +0.70 damage, +0.02 attack speed
Helmet +0.15 armor, +0.50 health
Chest armor +0.25 armor, +1 health, +0.10 toughness
Leg armor +0.20 armor, +0.75 health
Boots +0.10 armor, +1% movement speed
Shield Nominal +0.20 armor and +5% KB resistance; subject to the shield limitation
Utility tool No automatic combat package; uses utility perks

Name-detected weapons such as guns, staves, or scythes can receive a rarity without matching one of these automatic packages. A server owner can add their stats explicitly.

Version-aware lookup

Use Search items and rolls for the exact built-in package attached to an item in a chosen Minecraft version.